| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Krixtal Icefluxor
INLAND EMPIRE Galactic
925
|
Posted - 2012.10.14 15:39:00 -
[1] - Quote
Gorgeous Dre wrote:I want to have fun.
My interests mainly lie in PvP, but I'd like to LEARN about everything I can. Just seems like the information is all over the place.
Take ammo for instance. I can't really seem to find a SOLID place that will just tell me all about ammo in game. The pros and cons of each, blah blah blah. I've listened to some E Uni lectures in their archives, but they don't get into detail.
Welcome to EVE.
Been at it 2 1/2 years and still a LOT to learn. My old Alliance Leader was at the 4-year level and learned something every day.
Get used to it. It never stops.
edit: Read the ISK Guide and do your own discovering. That's part of the fun. Ask questions of other players. This is not a solitary correspondence course learning type of game. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
925
|
Posted - 2012.10.14 15:45:00 -
[2] - Quote
Umarillian wrote:
6)Rancer is gate camped and you will die in a fire ALWAYS.
lol. Add Antem and Amamake to that.
Also, don't go into a Wormhole without Probes AND the ability to use them ! |

Krixtal Icefluxor
INLAND EMPIRE Galactic
926
|
Posted - 2012.10.14 15:59:00 -
[3] - Quote
Keep in mind half the fun of EVE is learning about and even discovering all the arcana, like what sites give which loot, what Data Center Agents do for you. COSMOS constellation missions. There are still no complete, accurate guides on that one.
A lot will indeed be self-discovery for you. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
927
|
Posted - 2012.10.14 18:31:00 -
[4] - Quote
Opertone wrote:I was a noob once too, with my standards set too high, I expected eve to be like my single player experience with SPACE games (X tension, X2, and others)
What made eve attractive to me - long learning curve, new changes that make learning new things even longer. Totally new stuff since I joined, Dreadnaughts, Carriers, lvl 5 missions, tech 3, planetary interaction, factional warfare, wormholes, new game mechanics, new races, new skills... this list always continues.
I still have no idea about capital ships and amarr technologies.
Difficulty is what makes eve desirable. It also acts as a barrier to casual (stupid, hating, childish) gamers.
If you reveal all eve secrets too fast, the game may become boring. Although you can get better guides, tips and tools, it is best to discover things by yourself.
EFT and EVE mon - killed all sacrament of buying better ship, exploring new tier - since I explored 50% of them in day one.
All true but for the highlighted part. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
967
|
Posted - 2012.11.07 03:48:00 -
[5] - Quote
Angeal MacNova wrote:It would even ease players into low sec and pvp early on in a controlled manner.
Here is the basis of your dictatorship-oriented version of EVE.
Congratulations. At least you are honest enough to publish nyour viewpoint openly. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
968
|
Posted - 2012.11.07 18:16:00 -
[6] - Quote
Johan Civire wrote: Stop playing solo that will kill the game for you at the end. Its a mmorpg and not a rpg single player game.
It's a SANDBOX. |
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